/* https://grabient.com/_fKRgJ0iAahD-gO2h7UgBlgBkgBigOSgLTgHe */
background: linear-gradient(90deg, #4a7766 0.000%, #819054 16.667%, #adaa58 33.333%, #cdc370 50.000%, #e1dc9d 66.667%, #e8f4df 83.333%, #e3ffff 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_fKRgJ0iAahD-gO2h7UgBlgBkgBigOSgLTgHe -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#4a7766" /><stop offset="0.167" stop-color="#819054" /><stop offset="0.333" stop-color="#adaa58" /><stop offset="0.500" stop-color="#cdc370" /><stop offset="0.667" stop-color="#e1dc9d" /><stop offset="0.833" stop-color="#e8f4df" /><stop offset="1.000" stop-color="#e3ffff" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#4a7766", "#819054", "#adaa58", "#cdc370", "#e1dc9d", "#e8f4df", "#e3ffff"]
// https://grabient.com/_fKRgJ0iAahD-gO2h7UgBlgBkgBigOSgLTgHe
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 7.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(-3.439, 0.628, 8.218);
vec3 b = vec3(4.350, 0.950, 7.892);
vec3 c = vec3(0.101, 0.100, 0.098);
vec3 d = vec3(0.914, 0.723, 0.478);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[-3.439, 0.628, 8.218],
[4.350, 0.950, 7.892],
[0.101, 0.100, 0.098],
[0.914, 0.723, 0.478]
]