/* https://grabient.com/_fh1gI9gkEgsvgHTgjBgBlgF4gCNgNwgIogH5?style=linearGradient&steps=6&angle=90 */
background: linear-gradient(90deg, #282111 0.000%, #633f1d 20.000%, #946f3b 40.000%, #bba769 60.000%, #d8daa7 80.000%, #e8fdf1 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_fh1gI9gkEgsvgHTgjBgBlgF4gCNgNwgIogH5?style=linearGradient&steps=6&angle=90 -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#282111" /><stop offset="0.200" stop-color="#633f1d" /><stop offset="0.400" stop-color="#946f3b" /><stop offset="0.600" stop-color="#bba769" /><stop offset="0.800" stop-color="#d8daa7" /><stop offset="1.000" stop-color="#e8fdf1" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#282111", "#633f1d", "#946f3b", "#bba769", "#d8daa7", "#e8fdf1"]
// https://grabient.com/_fh1gI9gkEgsvgHTgjBgBlgF4gCNgNwgIogH5?style=linearGradient&steps=6&angle=90
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(-1.931, 0.573, 2.308);
vec3 b = vec3(2.863, 0.467, 2.241);
vec3 c = vec3(0.101, 0.376, 0.141);
vec3 d = vec3(0.880, 0.552, 0.505);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[-1.931, 0.573, 2.308],
[2.863, 0.467, 2.241],
[0.101, 0.376, 0.141],
[0.880, 0.552, 0.505]
]