Marine to water blue to aqua gradient palette. linear swatch palette, 6 steps, 45 degrees. Hex codes: #002d46, #003c67, #005a9a, #0089ce, #00c7f5, #00ffff. Tagged cyan, teal, vivid, cool, cooling, dramatic, analogous, ocean, high-contrast, ramp, saturating, clipped, wcag-aa, brightening, crushed-shadows, flat-channel. Available as CSS, SVG and PNG.
/* https://grabient.com/_gAAhHLgJygAAhEdgGCgBigBhgG1gAAgH7gI2?style=linearSwatches&steps=6&angle=45 */
background: linear-gradient(45deg, #002d46 0.000%, #002d46 16.667%, #003c67 calc(16.667% + 1px), #003c67 33.333%, #005a9a calc(33.333% + 1px), #005a9a 50.000%, #0089ce calc(50.000% + 1px), #0089ce 66.667%, #00c7f5 calc(66.667% + 1px), #00c7f5 83.333%, #00ffff calc(83.333% + 1px) 100.000%);<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gAAhHLgJygAAhEdgGCgBigBhgG1gAAgH7gI2?style=linearSwatches&steps=6&angle=45 -->
<defs>
<clipPath id="bounds">
<rect x="0" y="0" width="800" height="400" />
</clipPath>
</defs>
<g clip-path="url(#bounds)"><path d="M 416.228,816.228 L -216.228,183.772 L -116.228,83.772 L 516.228,716.228 Z" fill="#002d46" fill-opacity="1.000" /><path d="M 516.228,716.228 L -116.228,83.772 L -16.228,-16.228 L 616.228,616.228 Z" fill="#003c67" fill-opacity="1.000" /><path d="M 616.228,616.228 L -16.228,-16.228 L 83.772,-116.228 L 716.228,516.228 Z" fill="#005a9a" fill-opacity="1.000" /><path d="M 716.228,516.228 L 83.772,-116.228 L 183.772,-216.228 L 816.228,416.228 Z" fill="#0089ce" fill-opacity="1.000" /><path d="M 816.228,416.228 L 183.772,-216.228 L 283.772,-316.228 L 916.228,316.228 Z" fill="#00c7f5" fill-opacity="1.000" /><path d="M 916.228,316.228 L 283.772,-316.228 L 383.772,-416.228 L 1016.228,216.228 Z" fill="#00ffff" fill-opacity="1.000" /></g>
</svg>["#002d46", "#003c67", "#005a9a", "#0089ce", "#00c7f5", "#00ffff"]// https://grabient.com/_gAAhHLgJygAAhEdgGCgBigBhgG1gAAgH7gI2?style=linearSwatches&steps=6&angle=45
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 45.0;
vec3 palette(float t) {
vec3 a = vec3(0.000, 4.555, 0.626);
vec3 b = vec3(0.000, 4.381, 0.386);
vec3 c = vec3(0.098, 0.097, 0.437);
vec3 d = vec3(0.000, 0.507, 0.566);
return a + b * cos(6.283185 * (c * t + d));
}
// N hard swatches sampled from the palette
vec3 stops(float t) {
float i = min(floor(clamp(t, 0.0, 1.0) * STEPS), STEPS - 1.0);
return palette(i / (STEPS - 1.0));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}[
[0.000, 4.555, 0.626],
[0.000, 4.381, 0.386],
[0.098, 0.097, 0.437],
[0.000, 0.507, 0.566]
]