/* https://grabient.com/_gFoflqf_fgEtgjWgLfgGWgBngBggL8gOWgNG?style=linearGradient&steps=6&angle=270 */
background: linear-gradient(270deg, #63485a 0.000%, #87686c 20.000%, #a0807d 40.000%, #a88e8c 60.000%, #9d9399 80.000%, #818ea3 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gFoflqf_fgEtgjWgLfgGWgBngBggL8gOWgNG?style=linearGradient&steps=6&angle=270 -->
<defs>
<linearGradient id="gradient" x1="1.000" y1="0.500" x2="0.000" y2="0.500">
<stop offset="0.000" stop-color="#63485a" /><stop offset="0.200" stop-color="#87686c" /><stop offset="0.400" stop-color="#a0807d" /><stop offset="0.600" stop-color="#a88e8c" /><stop offset="0.800" stop-color="#9d9399" /><stop offset="1.000" stop-color="#818ea3" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#63485a", "#87686c", "#a0807d", "#a88e8c", "#9d9399", "#818ea3"]
// https://grabient.com/_gFoflqf_fgEtgjWgLfgGWgBngBggL8gOWgNG?style=linearGradient&steps=6&angle=270
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 270.0;
vec3 palette(float t) {
vec3 a = vec3(0.360, -1.686, -0.033);
vec3 b = vec3(0.301, 2.262, 0.735);
vec3 c = vec3(0.406, 0.103, 0.096);
vec3 d = vec3(0.764, 0.918, 0.838);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.360, -1.686, -0.033],
[0.301, 2.262, 0.735],
[0.406, 0.103, 0.096],
[0.764, 0.918, 0.838]
]