/* https://grabient.com/_gGIgIMhQwgFwgHJhQegGjgFJgBpgI0gINgHh */
background: linear-gradient(90deg, #0e130e 0.000%, #251f05 16.667%, #49380b 33.333%, #725a22 50.000%, #988147 66.667%, #b4a97c 83.333%, #c1ccc0 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gGIgIMhQwgFwgHJhQegGjgFJgBpgI0gINgHh -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#0e130e" /><stop offset="0.167" stop-color="#251f05" /><stop offset="0.333" stop-color="#49380b" /><stop offset="0.500" stop-color="#725a22" /><stop offset="0.667" stop-color="#988147" /><stop offset="0.833" stop-color="#b4a97c" /><stop offset="1.000" stop-color="#c1ccc0" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#0e130e", "#251f05", "#49380b", "#725a22", "#988147", "#b4a97c", "#c1ccc0"]
// https://grabient.com/_gGIgIMhQwgFwgHJhQegGjgFJgBpgI0gINgHh
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 7.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(0.392, 0.524, 5.168);
vec3 b = vec3(0.368, 0.457, 5.150);
vec3 c = vec3(0.419, 0.329, 0.105);
vec3 d = vec3(0.564, 0.525, 0.481);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.392, 0.524, 5.168],
[0.368, 0.457, 5.150],
[0.419, 0.329, 0.105],
[0.564, 0.525, 0.481]
]