Pea green to dark olive to light eggplant gradient palette. linear gradient, 7 steps, 90 degrees. Hex codes: #88ac1b, #697511, #484c12, #3b311d, #4a2534, #6c2755, #893780. Tagged olive, charcoal, purple, rich, warm, cooling, dramatic, multicolor, arch, wcag-aa, hue-reversing, dark-middle. Available as CSS, SVG and PNG.
/* https://grabient.com/_gGQhcVgkOgCohaJgjQgMegBfgCFgBqgGvgHU */
background: linear-gradient(90deg, #88ac1b 0.000%, #697511 16.667%, #484c12 33.333%, #3b311d 50.000%, #4a2534 66.667%, #6c2755 83.333%, #893780 100.000%);<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gGQhcVgkOgCohaJgjQgMegBfgCFgBqgGvgHU -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#88ac1b" /><stop offset="0.167" stop-color="#697511" /><stop offset="0.333" stop-color="#484c12" /><stop offset="0.500" stop-color="#3b311d" /><stop offset="0.667" stop-color="#4a2534" /><stop offset="0.833" stop-color="#6c2755" /><stop offset="1.000" stop-color="#893780" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>["#88ac1b", "#697511", "#484c12", "#3b311d", "#4a2534", "#6c2755", "#893780"]// https://grabient.com/_gGQhcVgkOgCohaJgjQgMegBfgCFgBqgGvgHU
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 7.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(0.400, 5.909, 2.318);
vec3 b = vec3(0.168, 5.769, 2.256);
vec3 c = vec3(0.798, 0.095, 0.133);
vec3 d = vec3(0.106, 0.431, 0.468);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}[
[0.400, 5.909, 2.318],
[0.168, 5.769, 2.256],
[0.798, 0.095, 0.133],
[0.106, 0.431, 0.468]
]