Rainbow hot purple to nasty green to clear blue to bright light blue gradient palette. linear gradient, 7 steps, 90 degrees. Hex codes: #db28f2, #67b442, #00fc9b, #4f69ff, #d42f93, #abc745, #1af3f8. Tagged cyan, vivid, cool, cooling, dramatic, rainbow, neon, wavy, clipped, hue-advancing, full-wheel, dark-middle. Available as CSS, SVG and PNG.
/* https://grabient.com/_gGqgJCgKwgG8gGzgHPgVDgYJgakgAigIcgCb */
background: linear-gradient(90deg, #db28f2 0.000%, #67b442 16.667%, #00fc9b 33.333%, #4f69ff 50.000%, #d42f93 66.667%, #abc745 83.333%, #1af3f8 100.000%);<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gGqgJCgKwgG8gGzgHPgVDgYJgakgAigIcgCb -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#db28f2" /><stop offset="0.167" stop-color="#67b442" /><stop offset="0.333" stop-color="#00fc9b" /><stop offset="0.500" stop-color="#4f69ff" /><stop offset="0.667" stop-color="#d42f93" /><stop offset="0.833" stop-color="#abc745" /><stop offset="1.000" stop-color="#1af3f8" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>["#db28f2", "#67b442", "#00fc9b", "#4f69ff", "#d42f93", "#abc745", "#1af3f8"]// https://grabient.com/_gGqgJCgKwgG8gGzgHPgVDgYJgakgAigIcgCb
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 7.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(0.426, 0.578, 0.688);
vec3 b = vec3(0.444, 0.435, 0.463);
vec3 c = vec3(1.347, 1.545, 1.700);
vec3 d = vec3(0.034, 0.540, 0.155);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}[
[0.426, 0.578, 0.688],
[0.444, 0.435, 0.463],
[1.347, 1.545, 1.700],
[0.034, 0.540, 0.155]
]