Navy blue to purple blue to dusty orange gradient palette. linear gradient, 6 steps, 135 degrees. Hex codes: #070d52, #2d22a6, #6537dd, #a14dc8, #d6627a, #f67734. Tagged coral, indigo, orchid, bold, neutral, warming, dramatic, multicolor, vivid, ramp, wcag-aa, hue-advancing, brightening. Available as CSS, SVG and PNG.
/* https://grabient.com/_gHmgEQgIFgH6gKfgFngF8gBkgL6gI5gK5gKS?style=linearGradient&steps=6&angle=135 */
background: linear-gradient(135deg, #070d52 0.000%, #2d22a6 20.000%, #6537dd 40.000%, #a14dc8 60.000%, #d6627a 80.000%, #f67734 100.000%);<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gHmgEQgIFgH6gKfgFngF8gBkgL6gI5gK5gKS?style=linearGradient&steps=6&angle=135 -->
<defs>
<linearGradient id="gradient" x1="0.146" y1="0.146" x2="0.854" y2="0.854">
<stop offset="0.000" stop-color="#070d52" /><stop offset="0.200" stop-color="#2d22a6" /><stop offset="0.400" stop-color="#6537dd" /><stop offset="0.600" stop-color="#a14dc8" /><stop offset="0.800" stop-color="#d6627a" /><stop offset="1.000" stop-color="#f67734" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>["#070d52", "#2d22a6", "#6537dd", "#a14dc8", "#d6627a", "#f67734"]// https://grabient.com/_gHmgEQgIFgH6gKfgFngF8gBkgL6gI5gK5gKS?style=linearGradient&steps=6&angle=135
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 135.0;
vec3 palette(float t) {
vec3 a = vec3(0.486, 0.272, 0.517);
vec3 b = vec3(0.506, 0.671, 0.359);
vec3 c = vec3(0.380, 0.100, 0.762);
vec3 d = vec3(0.569, 0.697, 0.658);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}[
[0.486, 0.272, 0.517],
[0.506, 0.671, 0.359],
[0.380, 0.100, 0.762],
[0.569, 0.697, 0.658]
]