/* https://grabient.com/_gHvgLCgHlgH5gCLgEqgMFgR6gLsgPpgNigDx?style=linearSwatches&steps=8&angle=0 */
background: linear-gradient(0deg, #ffcc80 0.000%, #ffcc80 12.500%, #e1d750 calc(12.500% + 1px), #e1d750 25.000%, #95c033 calc(25.000% + 1px), #95c033 37.500%, #3f9e35 calc(37.500% + 1px), #3f9e35 50.000%, #069156 calc(50.000% + 1px), #069156 62.500%, #05a688 calc(62.500% + 1px), #05a688 75.000%, #3cc9b4 calc(75.000% + 1px), #3cc9b4 87.500%, #92d7c7 calc(87.500% + 1px) 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gHvgLCgHlgH5gCLgEqgMFgR6gLsgPpgNigDx?style=linearSwatches&steps=8&angle=0 -->
<defs>
<clipPath id="bounds">
<rect x="0" y="0" width="800" height="400" />
</clipPath>
</defs>
<g clip-path="url(#bounds)"><path d="M 847.214,400.000 L -47.214,400.000 L -47.214,350.000 L 847.214,350.000 Z" fill="#ffcc80" fill-opacity="1.000" /><path d="M 847.214,350.000 L -47.214,350.000 L -47.214,300.000 L 847.214,300.000 Z" fill="#e1d750" fill-opacity="1.000" /><path d="M 847.214,300.000 L -47.214,300.000 L -47.214,250.000 L 847.214,250.000 Z" fill="#95c033" fill-opacity="1.000" /><path d="M 847.214,250.000 L -47.214,250.000 L -47.214,200.000 L 847.214,200.000 Z" fill="#3f9e35" fill-opacity="1.000" /><path d="M 847.214,200.000 L -47.214,200.000 L -47.214,150.000 L 847.214,150.000 Z" fill="#069156" fill-opacity="1.000" /><path d="M 847.214,150.000 L -47.214,150.000 L -47.214,100.000 L 847.214,100.000 Z" fill="#05a688" fill-opacity="1.000" /><path d="M 847.214,100.000 L -47.214,100.000 L -47.214,50.000 L 847.214,50.000 Z" fill="#3cc9b4" fill-opacity="1.000" /><path d="M 847.214,50.000 L -47.214,50.000 L -47.214,-0.000 L 847.214,0.000 Z" fill="#92d7c7" fill-opacity="1.000" /></g>
</svg>
["#ffcc80", "#e1d750", "#95c033", "#3f9e35", "#069156", "#05a688", "#3cc9b4", "#92d7c7"]
// https://grabient.com/_gHvgLCgHlgH5gCLgEqgMFgR6gLsgPpgNigDx?style=linearSwatches&steps=8&angle=0
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 8.0;
const float ANGLE = 0.0;
vec3 palette(float t) {
vec3 a = vec3(0.495, 0.706, 0.485);
vec3 b = vec3(0.505, 0.139, 0.298);
vec3 c = vec3(0.773, 1.146, 0.748);
vec3 d = vec3(1.001, 0.866, 0.241);
return a + b * cos(6.283185 * (c * t + d));
}
// N hard swatches sampled from the palette
vec3 stops(float t) {
float i = min(floor(clamp(t, 0.0, 1.0) * STEPS), STEPS - 1.0);
return palette(i / (STEPS - 1.0));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.495, 0.706, 0.485],
[0.505, 0.139, 0.298],
[0.773, 1.146, 0.748],
[1.001, 0.866, 0.241]
]