Darkblue to medium purple to pale pink gradient palette. linear gradient, 6 steps, 180 degrees. Hex codes: #060069, #20008e, #4b34bc, #8276df, #baaae6, #edd0cf. Tagged indigo, navy, rich, cool, warming, dramatic, multicolor, high-contrast, ramp, desaturating, clipped, wcag-aa. Available as CSS, SVG and PNG.
/* https://grabient.com/_gI4fMegJ9gI2hCCgEPgE9gBggIjgIfgNjgJQ?style=linearGradient&steps=6&angle=180 */
background: linear-gradient(180deg, #060069 0.000%, #20008e 20.000%, #4b34bc 40.000%, #8276df 60.000%, #baaae6 80.000%, #edd0cf 100.000%);<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gI4fMegJ9gI2hCCgEPgE9gBggIjgIfgNjgJQ?style=linearGradient&steps=6&angle=180 -->
<defs>
<linearGradient id="gradient" x1="0.500" y1="0.000" x2="0.500" y2="1.000">
<stop offset="0.000" stop-color="#060069" /><stop offset="0.200" stop-color="#20008e" /><stop offset="0.400" stop-color="#4b34bc" /><stop offset="0.600" stop-color="#8276df" /><stop offset="0.800" stop-color="#baaae6" /><stop offset="1.000" stop-color="#edd0cf" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>["#060069", "#20008e", "#4b34bc", "#8276df", "#baaae6", "#edd0cf"]// https://grabient.com/_gI4fMegJ9gI2hCCgEPgE9gBggIjgIfgNjgJQ?style=linearGradient&steps=6&angle=180
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 180.0;
vec3 palette(float t) {
vec3 a = vec3(0.568, -3.298, 0.637);
vec3 b = vec3(0.566, 4.226, 0.271);
vec3 c = vec3(0.317, 0.096, 0.547);
vec3 d = vec3(0.543, 0.867, 0.592);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}[
[0.568, -3.298, 0.637],
[0.566, 4.226, 0.271],
[0.317, 0.096, 0.547],
[0.543, 0.867, 0.592]
]