/* https://grabient.com/_gI5guTgt-gHZgsCgqdgD5gBmgBggJUgHygHy */
background: linear-gradient(90deg, #2e2539 0.000%, #43283c 16.667%, #5d3346 33.333%, #7b4756 50.000%, #9a626d 66.667%, #b9848b 83.333%, #d5aeaf 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gI5guTgt-gHZgsCgqdgD5gBmgBggJUgHygHy -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#2e2539" /><stop offset="0.167" stop-color="#43283c" /><stop offset="0.333" stop-color="#5d3346" /><stop offset="0.500" stop-color="#7b4756" /><stop offset="0.667" stop-color="#9a626d" /><stop offset="0.833" stop-color="#b9848b" /><stop offset="1.000" stop-color="#d5aeaf" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#2e2539", "#43283c", "#5d3346", "#7b4756", "#9a626d", "#b9848b", "#d5aeaf"]
// https://grabient.com/_gI5guTgt-gHZgsCgqdgD5gBmgBggJUgHygHy
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 7.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(0.569, 2.963, 2.942);
vec3 b = vec3(0.473, 2.818, 2.717);
vec3 c = vec3(0.249, 0.102, 0.096);
vec3 d = vec3(0.596, 0.498, 0.498);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.569, 2.963, 2.942],
[0.473, 2.818, 2.717],
[0.249, 0.102, 0.096],
[0.596, 0.498, 0.498]
]