Neon sunset pink red to orchid to carolina blue gradient palette. linear gradient, 7 steps, 90 degrees. Hex codes: #fe004b, #ff0072, #fa1b95, #e643b3, #c96bcb, #a693dc, #81b8e6. Tagged rose, orchid, vivid, warm, cooling, dramatic, multicolor, sunset, neon, ramp, desaturating, clipped, hue-reversing, brightening. Available as CSS, SVG and PNG.
/* https://grabient.com/_gJWgDkf_agGfgRfgO3gFNgCIgCpgO4gKvgMn */
background: linear-gradient(90deg, #fe004b 0.000%, #ff0072 16.667%, #fa1b95 33.333%, #e643b3 50.000%, #c96bcb 66.667%, #a693dc 83.333%, #81b8e6 100.000%);<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gJWgDkf_agGfgRfgO3gFNgCIgCpgO4gKvgMn -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#fe004b" /><stop offset="0.167" stop-color="#ff0072" /><stop offset="0.333" stop-color="#fa1b95" /><stop offset="0.500" stop-color="#e643b3" /><stop offset="0.667" stop-color="#c96bcb" /><stop offset="0.833" stop-color="#a693dc" /><stop offset="1.000" stop-color="#81b8e6" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>["#fe004b", "#ff0072", "#fa1b95", "#e643b3", "#c96bcb", "#a693dc", "#81b8e6"]// https://grabient.com/_gJWgDkf_agGfgRfgO3gFNgCIgCpgO4gKvgMn
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 7.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(0.598, 0.228, -0.038);
vec3 b = vec3(0.415, 1.119, 0.951);
vec3 c = vec3(0.333, 0.136, 0.169);
vec3 d = vec3(0.952, 0.687, 0.807);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}[
[0.598, 0.228, -0.038],
[0.415, 1.119, 0.951],
[0.333, 0.136, 0.169],
[0.952, 0.687, 0.807]
]