/* https://grabient.com/_gJkgIGgIkgFxgDEgE8gNPgY_gMygDZgFwgNo?style=angularGradient&steps=9&angle=225 */
background: conic-gradient(from 225deg, #af62c4 0.000deg, #7257db 45.000deg, #478ad3 90.000deg, #40b5af 135.000deg, #609d7c 180.000deg, #9a6250 225.000deg, #d4573b 270.000deg, #f78947 315.000deg, #f3b56e 360.000deg);
<svg width="800" height="400" viewBox="0 0 800 400" fill="none" xmlns="http://www.w3.org/2000/svg">
<!-- https://grabient.com/_gJkgIGgIkgFxgDEgE8gNPgY_gMygDZgFwgNo?style=angularGradient&steps=9&angle=225 -->
<g clip-path="url(#paint0_angular_clip_path)" data-figma-skip-parse="true"><g transform="matrix(-0.139677 0.139677 -0.139677 -0.139677 400.000000 200.000000)"><foreignObject x="-2264" y="-2264" width="4528" height="4528"><div xmlns="http://www.w3.org/1999/xhtml" style="background:conic-gradient(from 90deg,rgba(175, 98, 196, 1) 0.000000deg,rgba(114, 87, 219, 1) 45.000000deg,rgba(71, 138, 211, 1) 90.000000deg,rgba(64, 181, 175, 1) 135.000000deg,rgba(96, 157, 124, 1) 180.000000deg,rgba(154, 98, 80, 1) 225.000000deg,rgba(212, 87, 59, 1) 270.000000deg,rgba(247, 137, 71, 1) 315.000000deg,rgba(243, 181, 110, 1) 360.000000deg);height:100%;width:100%;opacity:1"></div></foreignObject></g></g><rect width="800" height="400" data-figma-gradient-fill="{"type":"GRADIENT_ANGULAR","stops":[{"color":{"r":0.6862745098039216,"g":0.3843137254901961,"b":0.7686274509803922,"a":1},"position":0},{"color":{"r":0.4470588235294118,"g":0.3411764705882353,"b":0.8588235294117647,"a":1},"position":0.125},{"color":{"r":0.2784313725490196,"g":0.5411764705882353,"b":0.8274509803921568,"a":1},"position":0.25},{"color":{"r":0.25098039215686274,"g":0.7098039215686275,"b":0.6862745098039216,"a":1},"position":0.375},{"color":{"r":0.3764705882352941,"g":0.615686274509804,"b":0.48627450980392156,"a":1},"position":0.5},{"color":{"r":0.6039215686274509,"g":0.3843137254901961,"b":0.3137254901960784,"a":1},"position":0.625},{"color":{"r":0.8313725490196079,"g":0.3411764705882353,"b":0.23137254901960785,"a":1},"position":0.75},{"color":{"r":0.9686274509803922,"g":0.5372549019607843,"b":0.2784313725490196,"a":1},"position":0.875},{"color":{"r":0.9529411764705882,"g":0.7098039215686275,"b":0.43137254901960786,"a":1},"position":1}],"stopsVar":[{"color":{"r":0.6862745098039216,"g":0.3843137254901961,"b":0.7686274509803922,"a":1},"position":0},{"color":{"r":0.4470588235294118,"g":0.3411764705882353,"b":0.8588235294117647,"a":1},"position":0.125},{"color":{"r":0.2784313725490196,"g":0.5411764705882353,"b":0.8274509803921568,"a":1},"position":0.25},{"color":{"r":0.25098039215686274,"g":0.7098039215686275,"b":0.6862745098039216,"a":1},"position":0.375},{"color":{"r":0.3764705882352941,"g":0.615686274509804,"b":0.48627450980392156,"a":1},"position":0.5},{"color":{"r":0.6039215686274509,"g":0.3843137254901961,"b":0.3137254901960784,"a":1},"position":0.625},{"color":{"r":0.8313725490196079,"g":0.3411764705882353,"b":0.23137254901960785,"a":1},"position":0.75},{"color":{"r":0.9686274509803922,"g":0.5372549019607843,"b":0.2784313725490196,"a":1},"position":0.875},{"color":{"r":0.9529411764705882,"g":0.7098039215686275,"b":0.43137254901960786,"a":1},"position":1}],"transform":{"m00":-565.685425,"m01":-565.685425,"m02":965.685425,"m10":565.685425,"m11":-565.685425,"m12":200.000000},"opacity":1.0,"blendMode":"NORMAL","visible":true}"/>
<defs>
<clipPath id="paint0_angular_clip_path"><rect width="800" height="400"/></clipPath>
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["#af62c4", "#7257db", "#478ad3", "#40b5af", "#609d7c", "#9a6250", "#d4573b", "#f78947", "#f3b56e"]
// https://grabient.com/_gJkgIGgIkgFxgDEgE8gNPgY_gMygDZgFwgNo?style=angularGradient&steps=9&angle=225
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 9.0;
const float ANGLE = 225.0;
vec3 palette(float t) {
vec3 a = vec3(0.612, 0.518, 0.548);
vec3 b = vec3(0.369, 0.196, 0.316);
vec3 c = vec3(0.847, 1.599, 0.818);
vec3 d = vec3(0.217, 0.368, 0.872);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// conic from ANGLE, clockwise from top (CSS convention)
float t = fract((atan(p.x, p.y) - radians(ANGLE)) / 6.283185);
fragColor = vec4(stops(t), 1.0);
}
[
[0.612, 0.518, 0.548],
[0.369, 0.196, 0.316],
[0.847, 1.599, 0.818],
[0.217, 0.368, 0.872]
]