/* https://grabient.com/_gM-gMNfqhgB2gBMgiSgK8gNJgBhgCDgCEgPp */
background: linear-gradient(90deg, #e8d4d1 0.000%, #d4c4ce 16.667%, #c0b7c5 33.333%, #b6b5b6 50.000%, #bbc0a2 66.667%, #cdd189 83.333%, #e2da6a 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gM-gMNfqhgB2gBMgiSgK8gNJgBhgCDgCEgPp -->
<defs>
<linearGradient id="gradient" x1="0.000" y1="0.500" x2="1.000" y2="0.500">
<stop offset="0.000" stop-color="#e8d4d1" /><stop offset="0.167" stop-color="#d4c4ce" /><stop offset="0.333" stop-color="#c0b7c5" /><stop offset="0.500" stop-color="#b6b5b6" /><stop offset="0.667" stop-color="#bbc0a2" /><stop offset="0.833" stop-color="#cdd189" /><stop offset="1.000" stop-color="#e2da6a" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#e8d4d1", "#d4c4ce", "#c0b7c5", "#b6b5b6", "#bbc0a2", "#cdd189", "#e2da6a"]
// https://grabient.com/_gM-gMNfqhgB2gBMgiSgK8gNJgBhgCDgCEgPp
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 7.0;
const float ANGLE = 90.0;
vec3 palette(float t) {
vec3 a = vec3(0.830, 0.781, -1.375);
vec3 b = vec3(0.118, 0.076, 2.194);
vec3 c = vec3(0.700, 0.841, 0.097);
vec3 d = vec3(0.131, 0.132, 1.001);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.830, 0.781, -1.375],
[0.118, 0.076, 2.194],
[0.700, 0.841, 0.097],
[0.131, 0.132, 1.001]
]