/* https://grabient.com/_gMofzgf8YgDBgaigPQgFkgBmgBjgJYgOzgAQ?style=linearGradient&steps=6&angle=270 */
background: linear-gradient(270deg, #a6cdbc 0.000%, #b7dcb7 20.000%, #cce4af 40.000%, #e1e4a2 60.000%, #f3de93 80.000%, #fdd180 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gMofzgf8YgDBgaigPQgFkgBmgBjgJYgOzgAQ?style=linearGradient&steps=6&angle=270 -->
<defs>
<linearGradient id="gradient" x1="1.000" y1="0.500" x2="0.000" y2="0.500">
<stop offset="0.000" stop-color="#a6cdbc" /><stop offset="0.200" stop-color="#b7dcb7" /><stop offset="0.400" stop-color="#cce4af" /><stop offset="0.600" stop-color="#e1e4a2" /><stop offset="0.800" stop-color="#f3de93" /><stop offset="1.000" stop-color="#fdd180" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#a6cdbc", "#b7dcb7", "#cce4af", "#e1e4a2", "#f3de93", "#fdd180"]
// https://grabient.com/_gMofzgf8YgDBgaigPQgFkgBmgBjgJYgOzgAQ?style=linearGradient&steps=6&angle=270
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 270.0;
vec3 palette(float t) {
vec3 a = vec3(0.808, -0.800, -0.232);
vec3 b = vec3(0.193, 1.698, 0.976);
vec3 c = vec3(0.356, 0.102, 0.099);
vec3 d = vec3(0.600, 0.947, 0.016);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.808, -0.800, -0.232],
[0.193, 1.698, 0.976],
[0.356, 0.102, 0.099],
[0.600, 0.947, 0.016]
]