/* https://grabient.com/_gNggKAgKpgCogElgDkgX2gKQgLfgAqgMLgNV?style=linearSwatches&steps=8&angle=0 */
background: linear-gradient(0deg, #ffb1d1 0.000%, #ffb1d1 12.500%, #dad7e6 calc(12.500% + 1px), #dad7e6 25.000%, #b2ece3 calc(25.000% + 1px), #b2ece3 37.500%, #cee9ca calc(37.500% + 1px), #cee9ca 50.000%, #ffcea5 calc(50.000% + 1px), #ffcea5 62.500%, #f9a484 calc(62.500% + 1px), #f9a484 75.000%, #c37b74 calc(75.000% + 1px), #c37b74 87.500%, #b55f7c calc(87.500% + 1px) 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gNggKAgKpgCogElgDkgX2gKQgLfgAqgMLgNV?style=linearSwatches&steps=8&angle=0 -->
<defs>
<clipPath id="bounds">
<rect x="0" y="0" width="800" height="400" />
</clipPath>
</defs>
<g clip-path="url(#bounds)"><path d="M 847.214,400.000 L -47.214,400.000 L -47.214,350.000 L 847.214,350.000 Z" fill="#ffb1d1" fill-opacity="1.000" /><path d="M 847.214,350.000 L -47.214,350.000 L -47.214,300.000 L 847.214,300.000 Z" fill="#dad7e6" fill-opacity="1.000" /><path d="M 847.214,300.000 L -47.214,300.000 L -47.214,250.000 L 847.214,250.000 Z" fill="#b2ece3" fill-opacity="1.000" /><path d="M 847.214,250.000 L -47.214,250.000 L -47.214,200.000 L 847.214,200.000 Z" fill="#cee9ca" fill-opacity="1.000" /><path d="M 847.214,200.000 L -47.214,200.000 L -47.214,150.000 L 847.214,150.000 Z" fill="#ffcea5" fill-opacity="1.000" /><path d="M 847.214,150.000 L -47.214,150.000 L -47.214,100.000 L 847.214,100.000 Z" fill="#f9a484" fill-opacity="1.000" /><path d="M 847.214,100.000 L -47.214,100.000 L -47.214,50.000 L 847.214,50.000 Z" fill="#c37b74" fill-opacity="1.000" /><path d="M 847.214,50.000 L -47.214,50.000 L -47.214,-0.000 L 847.214,0.000 Z" fill="#b55f7c" fill-opacity="1.000" /></g>
</svg>
["#ffb1d1", "#dad7e6", "#b2ece3", "#cee9ca", "#ffcea5", "#f9a484", "#c37b74", "#b55f7c"]
// https://grabient.com/_gNggKAgKpgCogElgDkgX2gKQgLfgAqgMLgNV?style=linearSwatches&steps=8&angle=0
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 8.0;
const float ANGLE = 0.0;
vec3 palette(float t) {
vec3 a = vec3(0.864, 0.640, 0.681);
vec3 b = vec3(0.168, 0.293, 0.228);
vec3 c = vec3(1.526, 0.656, 0.735);
vec3 d = vec3(0.042, 0.779, 0.853);
return a + b * cos(6.283185 * (c * t + d));
}
// N hard swatches sampled from the palette
vec3 stops(float t) {
float i = min(floor(clamp(t, 0.0, 1.0) * STEPS), STEPS - 1.0);
return palette(i / (STEPS - 1.0));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.864, 0.640, 0.681],
[0.168, 0.293, 0.228],
[1.526, 0.656, 0.735],
[0.042, 0.779, 0.853]
]