/* https://grabient.com/_gOFgNUgM1gBWgBsgCQgRrgROgOUgMfgIIgEN?style=linearSwatches&steps=8&angle=0 */
background: linear-gradient(0deg, #ecbecd 0.000%, #ecbecd 12.500%, #fbcdb4 calc(12.500% + 1px), #fbcdb4 25.000%, #f6e7ad calc(25.000% + 1px), #f6e7ad 37.500%, #e1f5be calc(37.500% + 1px), #e1f5be 50.000%, #d1e9db calc(50.000% + 1px), #d1e9db 62.500%, #d5d0f2 calc(62.500% + 1px), #d5d0f2 75.000%, #e8bef4 calc(75.000% + 1px), #e8bef4 87.500%, #fac5e0 calc(87.500% + 1px) 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_gOFgNUgM1gBWgBsgCQgRrgROgOUgMfgIIgEN?style=linearSwatches&steps=8&angle=0 -->
<defs>
<clipPath id="bounds">
<rect x="0" y="0" width="800" height="400" />
</clipPath>
</defs>
<g clip-path="url(#bounds)"><path d="M 847.214,400.000 L -47.214,400.000 L -47.214,350.000 L 847.214,350.000 Z" fill="#ecbecd" fill-opacity="1.000" /><path d="M 847.214,350.000 L -47.214,350.000 L -47.214,300.000 L 847.214,300.000 Z" fill="#fbcdb4" fill-opacity="1.000" /><path d="M 847.214,300.000 L -47.214,300.000 L -47.214,250.000 L 847.214,250.000 Z" fill="#f6e7ad" fill-opacity="1.000" /><path d="M 847.214,250.000 L -47.214,250.000 L -47.214,200.000 L 847.214,200.000 Z" fill="#e1f5be" fill-opacity="1.000" /><path d="M 847.214,200.000 L -47.214,200.000 L -47.214,150.000 L 847.214,150.000 Z" fill="#d1e9db" fill-opacity="1.000" /><path d="M 847.214,150.000 L -47.214,150.000 L -47.214,100.000 L 847.214,100.000 Z" fill="#d5d0f2" fill-opacity="1.000" /><path d="M 847.214,100.000 L -47.214,100.000 L -47.214,50.000 L 847.214,50.000 Z" fill="#e8bef4" fill-opacity="1.000" /><path d="M 847.214,50.000 L -47.214,50.000 L -47.214,-0.000 L 847.214,0.000 Z" fill="#fac5e0" fill-opacity="1.000" /></g>
</svg>
["#ecbecd", "#fbcdb4", "#f6e7ad", "#e1f5be", "#d1e9db", "#d5d0f2", "#e8bef4", "#fac5e0"]
// https://grabient.com/_gOFgNUgM1gBWgBsgCQgRrgROgOUgMfgIIgEN?style=linearSwatches&steps=8&angle=0
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 8.0;
const float ANGLE = 0.0;
vec3 palette(float t) {
vec3 a = vec3(0.901, 0.852, 0.821);
vec3 b = vec3(0.086, 0.108, 0.144);
vec3 c = vec3(1.131, 1.102, 0.916);
vec3 d = vec3(0.799, 0.520, 0.269);
return a + b * cos(6.283185 * (c * t + d));
}
// N hard swatches sampled from the palette
vec3 stops(float t) {
float i = min(floor(clamp(t, 0.0, 1.0) * STEPS), STEPS - 1.0);
return palette(i / (STEPS - 1.0));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[0.901, 0.852, 0.821],
[0.086, 0.108, 0.144],
[1.131, 1.102, 0.916],
[0.799, 0.520, 0.269]
]