/* https://grabient.com/_gPYgKygFogAYgB7gEkgRUgRRgQkgGxgNwgMJ?style=angularGradient&steps=8&angle=135 */
background: conic-gradient(from 135deg, #f5c768 0.000deg, #f6ce9f 51.429deg, #fbba9d 102.857deg, #ff9d65 154.286deg, #ff9125 205.714deg, #fca113 257.143deg, #f6bf3e 308.571deg, #f5cf83 360.000deg);
<svg width="800" height="400" viewBox="0 0 800 400" fill="none" xmlns="http://www.w3.org/2000/svg">
<!-- https://grabient.com/_gPYgKygFogAYgB7gEkgRUgRRgQkgGxgNwgMJ?style=angularGradient&steps=8&angle=135 -->
<g clip-path="url(#paint0_angular_clip_path)" data-figma-skip-parse="true"><g transform="matrix(0.139677 0.139677 -0.139677 0.139677 400.000000 200.000000)"><foreignObject x="-2264" y="-2264" width="4528" height="4528"><div xmlns="http://www.w3.org/1999/xhtml" style="background:conic-gradient(from 90deg,rgba(245, 199, 104, 1) 0.000000deg,rgba(246, 206, 159, 1) 51.428571deg,rgba(251, 186, 157, 1) 102.857143deg,rgba(255, 157, 101, 1) 154.285714deg,rgba(255, 145, 37, 1) 205.714286deg,rgba(252, 161, 19, 1) 257.142857deg,rgba(246, 191, 62, 1) 308.571429deg,rgba(245, 207, 131, 1) 360.000000deg);height:100%;width:100%;opacity:1"></div></foreignObject></g></g><rect width="800" height="400" data-figma-gradient-fill="{"type":"GRADIENT_ANGULAR","stops":[{"color":{"r":0.9607843137254902,"g":0.7803921568627451,"b":0.40784313725490196,"a":1},"position":0},{"color":{"r":0.9647058823529412,"g":0.807843137254902,"b":0.6235294117647059,"a":1},"position":0.14285714285714285},{"color":{"r":0.984313725490196,"g":0.7294117647058823,"b":0.615686274509804,"a":1},"position":0.2857142857142857},{"color":{"r":1,"g":0.615686274509804,"b":0.396078431372549,"a":1},"position":0.42857142857142855},{"color":{"r":1,"g":0.5686274509803921,"b":0.1450980392156863,"a":1},"position":0.5714285714285714},{"color":{"r":0.9882352941176471,"g":0.6313725490196078,"b":0.07450980392156863,"a":1},"position":0.7142857142857143},{"color":{"r":0.9647058823529412,"g":0.7490196078431373,"b":0.24313725490196078,"a":1},"position":0.8571428571428571},{"color":{"r":0.9607843137254902,"g":0.8117647058823529,"b":0.5137254901960784,"a":1},"position":1}],"stopsVar":[{"color":{"r":0.9607843137254902,"g":0.7803921568627451,"b":0.40784313725490196,"a":1},"position":0},{"color":{"r":0.9647058823529412,"g":0.807843137254902,"b":0.6235294117647059,"a":1},"position":0.14285714285714285},{"color":{"r":0.984313725490196,"g":0.7294117647058823,"b":0.615686274509804,"a":1},"position":0.2857142857142857},{"color":{"r":1,"g":0.615686274509804,"b":0.396078431372549,"a":1},"position":0.42857142857142855},{"color":{"r":1,"g":0.5686274509803921,"b":0.1450980392156863,"a":1},"position":0.5714285714285714},{"color":{"r":0.9882352941176471,"g":0.6313725490196078,"b":0.07450980392156863,"a":1},"position":0.7142857142857143},{"color":{"r":0.9647058823529412,"g":0.7490196078431373,"b":0.24313725490196078,"a":1},"position":0.8571428571428571},{"color":{"r":0.9607843137254902,"g":0.8117647058823529,"b":0.5137254901960784,"a":1},"position":1}],"transform":{"m00":565.685425,"m01":-565.685425,"m02":400.000000,"m10":565.685425,"m11":565.685425,"m12":-365.685425},"opacity":1.0,"blendMode":"NORMAL","visible":true}"/>
<defs>
<clipPath id="paint0_angular_clip_path"><rect width="800" height="400"/></clipPath>
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["#f5c768", "#f6ce9f", "#fbba9d", "#ff9d65", "#ff9125", "#fca113", "#f6bf3e", "#f5cf83"]
// https://grabient.com/_gPYgKygFogAYgB7gEkgRUgRRgQkgGxgNwgMJ?style=angularGradient&steps=8&angle=135
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 8.0;
const float ANGLE = 135.0;
vec3 palette(float t) {
vec3 a = vec3(0.984, 0.690, 0.360);
vec3 b = vec3(0.024, 0.123, 0.292);
vec3 c = vec3(1.108, 1.105, 1.060);
vec3 d = vec3(0.433, 0.880, 0.777);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// conic from ANGLE, clockwise from top (CSS convention)
float t = fract((atan(p.x, p.y) - radians(ANGLE)) / 6.283185);
fragColor = vec4(stops(t), 1.0);
}
[
[0.984, 0.690, 0.360],
[0.024, 0.123, 0.292],
[1.108, 1.105, 1.060],
[0.433, 0.880, 0.777]
]