/* https://grabient.com/_hE6gHegI-hEDgFLgEigBjgIlgKVgIHgIYgIG?style=linearGradient&steps=6&angle=0 */
background: linear-gradient(0deg, #162849 0.000%, #2f4667 20.000%, #587da1 40.000%, #92b2d2 60.000%, #dbcdd9 80.000%, #ffc3b2 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_hE6gHegI-hEDgFLgEigBjgIlgKVgIHgIYgIG?style=linearGradient&steps=6&angle=0 -->
<defs>
<linearGradient id="gradient" x1="0.500" y1="1.000" x2="0.500" y2="0.000">
<stop offset="0.000" stop-color="#162849" /><stop offset="0.200" stop-color="#2f4667" /><stop offset="0.400" stop-color="#587da1" /><stop offset="0.600" stop-color="#92b2d2" /><stop offset="0.800" stop-color="#dbcdd9" /><stop offset="1.000" stop-color="#ffc3b2" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#162849", "#2f4667", "#587da1", "#92b2d2", "#dbcdd9", "#ffc3b2"]
// https://grabient.com/_hE6gHegI-hEDgFLgEigBjgIlgKVgIHgIYgIG?style=linearGradient&steps=6&angle=0
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 0.0;
vec3 palette(float t) {
vec3 a = vec3(4.410, 0.478, 0.574);
vec3 b = vec3(4.355, 0.331, 0.290);
vec3 c = vec3(0.099, 0.549, 0.661);
vec3 d = vec3(0.519, 0.536, 0.518);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[4.410, 0.478, 0.574],
[4.355, 0.331, 0.290],
[0.099, 0.549, 0.661],
[0.519, 0.536, 0.518]
]