/* https://grabient.com/_hGygIphLohGXgFphGGgBmgINgBmgHagJKgHM?style=linearGradient&steps=6&angle=225 */
background: linear-gradient(225deg, #163e7e 0.000%, #086c63 20.000%, #0ca75a 40.000%, #23d864 60.000%, #4ce981 80.000%, #87d4b0 100.000%);
<svg xmlns="http://www.w3.org/2000/svg" width="800" height="400" viewBox="0 0 800 400" preserveAspectRatio="none">
<!-- https://grabient.com/_hGygIphLohGXgFphGGgBmgINgBmgHagJKgHM?style=linearGradient&steps=6&angle=225 -->
<defs>
<linearGradient id="gradient" x1="0.854" y1="0.146" x2="0.146" y2="0.854">
<stop offset="0.000" stop-color="#163e7e" /><stop offset="0.200" stop-color="#086c63" /><stop offset="0.400" stop-color="#0ca75a" /><stop offset="0.600" stop-color="#23d864" /><stop offset="0.800" stop-color="#4ce981" /><stop offset="1.000" stop-color="#87d4b0" />
</linearGradient>
</defs>
<rect x="0" y="0" width="800" height="400" fill="url(#gradient)" />
</svg>
["#163e7e", "#086c63", "#0ca75a", "#23d864", "#4ce981", "#87d4b0"]
// https://grabient.com/_hGygIphLohGXgFphGGgBmgINgBmgHagJKgHM?style=linearGradient&steps=6&angle=225
// cosine gradient palette — https://iquilezles.org/articles/palettes/
const float STEPS = 6.0;
const float ANGLE = 225.0;
vec3 palette(float t) {
vec3 a = vec3(4.530, 0.553, 4.840);
vec3 b = vec3(4.503, 0.361, 4.486);
vec3 c = vec3(0.102, 0.525, 0.102);
vec3 d = vec3(0.474, 0.586, 0.460);
return a + b * cos(6.283185 * (c * t + d));
}
// N stops sampled from the palette, blended like the CSS gradient
vec3 stops(float t) {
float n = STEPS - 1.0;
float x = clamp(t, 0.0, 1.0) * n;
return mix(palette(floor(x) / n), palette(min(floor(x) + 1.0, n) / n), fract(x));
}
void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec2 p = fragCoord - 0.5 * iResolution.xy;
// CSS angle: 0 = up, clockwise; span = CSS gradient-line length
vec2 dir = vec2(sin(radians(ANGLE)), cos(radians(ANGLE)));
float len = abs(iResolution.x * dir.x) + abs(iResolution.y * dir.y);
float t = dot(p, dir) / len + 0.5;
fragColor = vec4(stops(t), 1.0);
}
[
[4.530, 0.553, 4.840],
[4.503, 0.361, 4.486],
[0.102, 0.525, 0.102],
[0.474, 0.586, 0.460]
]